Starcraft 2 Realistic Scale Mod
NEW RELEASE, NEW UPDATE
The 'SCII RS MOD (Real Scale Melee)' mod is available in StarCraft 2 on all. Starcraft 2 Mod Download; Starcraft 2 Real Scale Mod Offline. Playlist for streaming and download MP3 Featuring Starcraft 2 Real Scale Mod 29:02 Paulstathammusic paulstathammusic.com.
Hello everyone, after long waiting I've finally released the Extension Mod for SCII RS melee games, now everyone is free to play this mod with your friends and AI on any map you like.
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The mod is currently on all servers and available for LotV expansion levels. I'm working on a HotS & a WoL's only mod but sadly, due to Blizzard's user rights it will only contain those campaign units contained on each expansion level. If you guys want all units, you'll have to get LotV or team up in a party with a friend with the expansion and have him search for the mod so you all can play while in a party with a LotV user.
Even though it's somewhat a final release (which means it won't have any mayor updates anymore) I'll still support this mod and release any patch required by the comunity in terms of bugs or glitches, again, it's not supposed to be balanced as starcraft lore is NOT balanced; so any balance suggestion will only be taken into account when backed up by lore or when it posses a significant gaming issue.
Some of the mayor changes included in this release are:
- Heart of the Swarm & Legacy of the Void units, models, abilities & upgrades are included.
For more information, see the sections related to license maintenance in the 'Cadence License Manager' manual. 754127341) sfk file truncated2) This:symlink /lib/x8664-linux-gnu/libncursesw.so.5.9 to /lib/libtermcap.so.2:sudo ln -s /lib/x8664-linux-gnu/libncursesw.so.5.9 /lib/libtermcap.so.2lookes likes a bit strange3) virtuoso still tries to check license:$./virtuosoe Display:0 Error 'BadAtom (invalid Atom parameter)'e request 20 error 5 serial 232.ERROR. (DB-320001): Unable to obtain the 'Cadence(R) Design Framework II' license.
- Units size, movement, speed, range, cost & several other stats have been heavily modified so they fit closer to the lore.
- Structures are stronger to accomodate lore balance.
- Most fighter-type units have changed their weapons into strafing weapons to increase air battles realism. As a result of this, antiair weapons have increased range and several capital ships have improved antiair weaponry.
- Capital ships are still massive but had their size a little reduced due to gameplay issues. Still incredibly powerfull though.
- The Dark Protoss upgrade has been moved to the nexus and changed into the Tal'Darim upgrade, according to LotV's lore.
- Several new custom upgrades have been added in order to keep game improvement, some kind of lore balance & include the overall idea of each race's researches.
- Several abilities have been heavily modified and some are incredibly powerfull and dangerous like the Nuke & the Planet Cracker.
SOME SCREENSHOTS
Next, I'd like to extend my deep gratitude to all SC2 Mapster community, I did not make any of these models, there are several great artists there and withot them I wouldn't have been able to develop this mod.
Last but not least, I'd like to ask the community to try out the mod and give me your feedback, I'll be working on my custom campaign, which uses this mod as a basis, so any improvement that can be made will be more than welcome.
* As a side note, there are a few units in the screenshots that are not currently on the melee mod because they're meant for the custom campaign like most of the battlecruisers, you might want me to add them to the melee mod; if this is the case please post it here while keeping in mind that some will not make it to the melee mod (again, battlecruisers) as they are incredibly overpowered, redundant, etc.